Nevertheless, if you want the mod you can grab it from over on the ReShade website. Open enbeffectpostpass.fx and add the following at the end: include 'enbsweet.fx' Launch the game and open ENBSeries menu (default shortcut is Shift+Enter) Verify that EnablePostPassShader is checked and switch the technique to SweetFX on the parameters window. In the case of Star Wars: Battlefront I can't really see too much of a difference from the vanilla game when both the modded and unmodded versions are running at 60fps and 4K. The SweetFX from ReShade definitely seems to work the magic with more pronounced differences in games like Fallout 4 and Grand Theft Auto V, where the manipulation of the shaders are exaggerated to a greater extent. At 4K and with the SweetFX mod on you can definitely see the tessellation more clearly, but beyond that the changes aren't entirely apparent. In fact, the 60fps and 4K video from Thirty IR below that isn't running the SweetFX mod looks about par the course with the modded version of the game above.Ī few commenters pointed out across the web that the SweetFX mostly just altered the color correction and saturation. To be honest it's hard to spot out exactly what the SweetFX does for Star Wars: Battlefront that the vanilla doesn't already accomplish at 60fps and 4K. However majority of its focus is on post-processing and shader effects. Well, as per the official website, it's normally used for improved anti-aliasing, which usually doesn't affect games running at 4K. The big question becomes: if SweetFX doesn't affect the resolution and doesn't affect the frame-rate.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |